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HFSS15: Scaling Objects

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Scale an object’s dimensions in one or more directions using the Edit>Scale command.

The scale of an object is determined by the distance of each of its vertices from the origin of the model coordinate system. When an object is scaled, the distance of each vertex from the origin is multiplied by the scaling factor, causing the object to be resized and/or moved.

For example, if you specify a scaling factor of 2 in the X direction, each vertex in the model will be moved so that the distance to its origin is doubled. Note that a vertex located at the origin will not move. You can alter an object’s proportions by scaling it in one direction.

To scale an object’s dimensions in one or more directions:

1. If necessary, set a different working coordinate system to achieve the desired scaling.

2. Select the object to scale.

Click Edit>Scale. The Scale dialog box appears.

3. Type the scale factor for each axis.

4. Click OK.

The object is scaled about the working coordinate system’s origin.

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